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WaitState Class
A base class for simple state objects that carry information in BeginXXXXX calls. Holds a wait handle that can be manually signalled in the EndXXXXXX call and waited on in calling thread.
Inheritance Hierarchy
SystemObject
  VirtualRadar.InterfaceWaitState

Namespace: VirtualRadar.Interface
Assembly: VirtualRadar.Interface (in VirtualRadar.Interface.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
public class WaitState : IDisposable

The WaitState type exposes the following members.

Constructors
  NameDescription
Public methodWaitState
Creates a new object.
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Properties
  NameDescription
Public propertyWaitHandle
Gets a wait handle that can be used to signal the Begin thread that the End thread has completed.
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Methods
  NameDescription
Public methodDispose
See interface docs.
Protected methodDispose(Boolean)
Disposes of or finalises the object.
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Finalises the object.
(Overrides ObjectFinalize.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also